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Blue Eye Samurai Game Ready Character

This character was my first VRChat avatar which meant I needed to learn a few things such as optimizing the mesh from 80k down to 32k polys , creating texture atlases to reduce material count. I also learned blend shapes for facial expressions and implementing it in the unity engine. I made the model’s clothes in marvelous designer and Retopologized the clothes

Side by side

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Walk cycle

Face close up wireframe

Face close up wireframe

Cloth retopo

Cloth retopo

Expression test

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Lens

Lens

Sword

Sword

Action pose

Action pose